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STYLE GUIDES AND LOOK DEVELOPMENT
THE BULK OF MY TASKS WERE CREATING LOOK DEVELOPMENT SHEETS FOR CHARACTERS AND ENVIRONMENTS AS WELL AS STYLE GUIDES FOR INTERNAL ARTISTS AS WELL AS OUR VENDOR. ALONG WITH THE VFX SUPERVISOR AND PRODUCTION MANAGERS OUR TEAM HAD DAILY SYNCS WITH THE DIRECTOR AND ART TEAM
CONCEPT DESIGNS
AS A.D. I WAS TASKED VARIOUS CONCEPTS AT ALL LEVELS. MOST DESIGNS WERE QUICK AND DIRTY SKETCHES. WE GAVE OURSELVES MORE TIME TO DIAL IN OUR COLORSCRIPT. BEHIND ALL ART CHOICES WAS A HEFTY AND LIVING REFERENCE LIBRARY IN MIRO THAT I INHERITED AND TOOK OVER.
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